Tweak : Jet bomb intro street improved : Jet was visible from the bottom of the screen, helicopter explodes faster now.
If you are on stage1a, and rage create a file name "stage1a_bomb you will go to the next scene after the explosion without dying (no auto Game Over).Angle rendering of the sword when handled by a player or enemies improved slightly.Fixed : Enemies can get hurt while they street are waiting for players to continue, even the boss can die.Now store points will always be shown, even when everything has rage been unlocked.Also, we try remake to upload manuals and extra documentations street when possible.Fixed : Max, performing the powerbomb move and falling because of it will cause the character to reappear and then die.Patch for wrong user design of collision maps that cause several glitches when pits and jumping are involved.Sormaker fix : If you choose to keep the same music track on an alternate route, you have a cutscene with no music and the next scene has a different music track, the game will ignore it and keep using the same music track.Collision map problems when pits are involved in some conditions: - Fixed : Glitch with bkiii Blaze when falling into a pit rage with blitz move ( B).Grab range for enemies improved.Added missing a frame on Haku-oh's back grab stance.Txt plus number of stage scene (e.g. Bug-fix: A gameover on Yamato temple will bring a corrupt Press start screen.
Wrong colour of axes thrown street by clowns when they have a different palette from the original.Invincible FA for Sor3 characters added."Prototype Sormaker : Added extra portraits remake feature.Added cutscenes as endings for Sormaker.Police call while a Storm is jumping on a bike makes him jump forever and glitches the animation. Fixed memory management macetes issue that could cause a black menu background and other issues.
Improved Skate Sor2 pistol and machine gun animation.
Difficulty modes tweaked : - Easy, Normal, Hard toned down, especially the difficulty in the last stages.